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Elven Ranger Review – Fire / Water / Wind / Light / Dark

Elven Ranger Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Adrian” img=”11114″]

3★ Fire Elven Ranger => Adrian
Elven Ranger FireAdrian Fire How to get: Social summons, unknown scrolls, mystical scrolls and fire scrolls Awakened Bonus: Strengthen Skill [Strafe] Leader Skill: None Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
Skill 1: Strafe (Strengthened): Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to disturb the enemy’s HP recovery by 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Arrow Storm: Attacks 4 random targets. Each attack has a 50% chance to deal Continuous Damage for 1 turn. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1
Skill 3: Path of the Forest: Increases the Attack Speed and Critical Rate of all allies for 3 turns. (Reusable in 6 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6660, 9060 Atk, 484, 659 Def, 404, 549 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Deals continous damage, Low hp pool Does well in Necropolis with multi hit + anti heal and speed buff, Random targeting on 2nd skill[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Spd/Hp%/Hp%), Violent/Revenge (Hp%/Hp%/Acc%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”] [/nextpage][nextpage title=”Eluin” img=”11113″]
3★ Water Elven Ranger => Eluin
Elven Ranger WaterEluin Water How to get: Social summons, unknown scrolls, mystical scrolls and water scrolls Awakened Bonus: Strengthen Skill [Strafe] Leader Skill: None Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
Skill 1: Strafe (Strengthened): Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target’s Attack Bar by 15%.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Ankle Shot: Attacks an enemy, stunning it for 1 turn with a 30% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Entrap: Activates a trap, damaging all enemies and decreasing their Attack Bar by 30% each. Against enemies that are stunned, this attack will decrease the Attack Bar to 0. (Reusable in 6 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +15%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6060, 8235 Atk, 533, 725 Def, 396, 538 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Good skill synergy with 2nd and 3rd skill(stun + aoe), Poor hp pool Works well with stunners, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Crit R%/Atk%), Despair/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:4”] [/nextpage][nextpage title=”Erwin” img=”11112″]
3★ Wind Elven Ranger => Erwin
Elven Ranger WindErwin Wind How to get: Social summons, unknown scrolls, mystical scrolls and wind scrolls Awakened Bonus: Leader skill: Increases the Critical Rate of ally monsters by 15% Leader skill: Increases the Critical Rate of ally monsters by 15%. Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
Skill 2: Arrow Storm: Attacks 4 random targets. Each attack has a 50% chance to deal Continuous Damage for 1 turn. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1
Evasive Maneuver (Passive): When being attacked, the damage you receive will be decreased by half and your Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6180, 8400 Atk, 525, 714 Def, 396, 538 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Continous damage, Low hp pool Can reduce damage by half 1 time each turn , Random targeting on 2nd skill Great for Necropolis, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Despair/Destroy (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3”] [/nextpage][nextpage title=”Lucien” img=”11111″]
3★ Light Elven Ranger => Lucien
Elven Ranger LightLucien Light How to get: Light and Darkness scroll, Agitated Garen Forest Mission reward Awakened Bonus: Leader skill: Increases the Attack Speed of ally monsters by 15% Leader skill: Increases the Attack Speed of ally monsters by 15%. Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
Skill 2: Ankle Shot: Attacks an enemy, stunning it for 1 turn with a 30% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Skill 3: Steady Shot: Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 30% (Reusable in 5 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6540, 8895 Atk, 509, 692 Def, 387, 527 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Speed leader, Low hp pool Good single target damage dealer, Below average attack power Good synergy with stunners and sleepers, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5”] [/nextpage][nextpage title=”Isillen” img=”11110″]
4★ Dark Elven Ranger => Isillen
Elven Ranger DarkIsillen Dark How to get: Light and Darkness Scroll Awakened Bonus: Strengthen Skill [Strafe] Leader Skill: Increases the Attack Power of ally monsters by 20%. Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
Skill 1: Strafe (Strengthened): Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the enemy’s Attack Speed by 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
  • Lv.7 Harmful Effect Rate +20%
Skill 2: Arrow Storm: Attacks 4 random targets. Each attack has a 50% chance to deal Continuous Damage for 1 turn. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1
Skill 3: Supportive Fire (Passive): Lays down supportive fire for allies under attack. Supportive Fire deals damage based on your Attack Power to enemies that attack your allies. [Automatic Effect]
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6540, 8895 Atk, 581, 790 Def, 436, 593 Spd, 101, 101 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Great in Necropolis dungeon, Low hp pool Great multi hitter with decent damage, Continuous damage, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]   Rating [usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”] [/nextpage]
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