How to get: Social summons, unknown scrolls, mystical scrolls and fire scrolls
Awakened Bonus: Strengthen Skill [Strafe]
Leader Skill: None
Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Skill 1: Strafe (Strengthened): Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to disturb the enemy’s HP recovery by 1 turn.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Harmful Effect Rate +20%
Skill 2: Arrow Storm: Attacks 4 random targets. Each attack has a 50% chance to deal Continuous Damage for 1 turn. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Skill 3: Path of the Forest: Increases the Attack Speed and Critical Rate of all allies for 3 turns. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6660, 9060
Atk, 484, 659
Def, 404, 549
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Deals continous damage, Low hp pool
Does well in Necropolis with multi hit + anti heal and speed buff, Random targeting on 2nd skill[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Spd/Hp%/Hp%), Violent/Revenge (Hp%/Hp%/Acc%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5”]
[/nextpage][nextpage title=”Eluin” img=”11113″]
3★ Water Elven Ranger => Eluin
How to get: Social summons, unknown scrolls, mystical scrolls and water scrolls
Awakened Bonus: Strengthen Skill [Strafe]
Leader Skill: None
Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Skill 1: Strafe (Strengthened): Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target’s Attack Bar by 15%.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Harmful Effect Rate +20%
Skill 2: Ankle Shot: Attacks an enemy, stunning it for 1 turn with a 30% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Skill 3: Entrap: Activates a trap, damaging all enemies and decreasing their Attack Bar by 30% each. Against enemies that are stunned, this attack will decrease the Attack Bar to 0. (Reusable in 6 turns)
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6060, 8235
Atk, 533, 725
Def, 396, 538
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good skill synergy with 2nd and 3rd skill(stun + aoe), Poor hp pool
Works well with stunners, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Crit R%/Atk%), Despair/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:4”]
[/nextpage][nextpage title=”Erwin” img=”11112″]
3★ Wind Elven Ranger => Erwin
How to get: Social summons, unknown scrolls, mystical scrolls and wind scrolls
Awakened Bonus: Leader skill: Increases the Critical Rate of ally monsters by 15%
Leader skill: Increases the Critical Rate of ally monsters by 15%.
Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Skill 2: Arrow Storm: Attacks 4 random targets. Each attack has a 50% chance to deal Continuous Damage for 1 turn. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Evasive Maneuver (Passive): When being attacked, the damage you receive will be decreased by half and your Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 525, 714
Def, 396, 538
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Continous damage, Low hp pool
Can reduce damage by half 1 time each turn , Random targeting on 2nd skill
Great for Necropolis, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Despair/Destroy (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3”]
[/nextpage][nextpage title=”Lucien” img=”11111″]
3★ Light Elven Ranger => Lucien
How to get: Light and Darkness scroll, Agitated Garen Forest Mission reward
Awakened Bonus: Leader skill: Increases the Attack Speed of ally monsters by 15%
Leader skill: Increases the Attack Speed of ally monsters by 15%.
Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Skill 2: Ankle Shot: Attacks an enemy, stunning it for 1 turn with a 30% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Skill 3: Steady Shot: Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 30% (Reusable in 5 turns)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6540, 8895
Atk, 509, 692
Def, 387, 527
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Speed leader, Low hp pool
Good single target damage dealer, Below average attack power
Good synergy with stunners and sleepers, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5”]
[/nextpage][nextpage title=”Isillen” img=”11110″]
4★ Dark Elven Ranger => Isillen
How to get: Light and Darkness Scroll
Awakened Bonus: Strengthen Skill [Strafe]
Leader Skill: Increases the Attack Power of ally monsters by 20%.
Skill 1: Strafe: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Skill 1: Strafe (Strengthened): Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the enemy’s Attack Speed by 2 turns.
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Harmful Effect Rate +20%
Skill 2: Arrow Storm: Attacks 4 random targets. Each attack has a 50% chance to deal Continuous Damage for 1 turn. (Reusable in 4 turns)
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Skill 3: Supportive Fire (Passive): Lays down supportive fire for allies under attack. Supportive Fire deals damage based on your Attack Power to enemies that attack your allies. [Automatic Effect]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6540, 8895
Atk, 581, 790
Def, 436, 593
Spd, 101, 101
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Great in Necropolis dungeon, Low hp pool
Great multi hitter with decent damage,
Continuous damage, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:4” “Arena Defense:3.5” “Guild War Offense:4” “Guild War Defense:3.5” “ToA:4”]
[/nextpage]