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3★ Fire Griffon => Spectra |
How to get: Unknown scrolls, Mystical scrolls, fire scrolls and secret dungeon
Awakened Bonus: Increases Attack Speed by 15
Leader Skill: None
Skill 1: Snatch: Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Special Assault: Inflicts damage proportional to the Enemy’s MAX HP. Consumes 10% of your HP. (Reusable in 4 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Skill 3: Backlash: Sends out a gust of wind that has a 50% chance to decrease the Attack Gauge of all enemies by 30% and decrease their Attack Speed for 2 turns. (Reusable in 5 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 6660, 9060
Atk, 420, 571
Def, 468, 637
Spd, 126, 126
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Great speed debuffer, Somewhat squishy
Great damage against high hp enemies, No AoE Attack
Viable Dragons B10 member, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Focus (Spd/Hp%/Hp%), Swift/Revenge (Spd/Crit R%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:4″]
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How to get: Unknown scrolls, Mystical scrolls, water scrolls and secret dungeon
Awakened Bonus: New Skill [Pursuit]
Leader Skill: Increase the Attack Power of ally monsters with Water attribute by 30%.
Skill 1: Snatch: Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Body Slam: Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Pursuit: Pursues the enemy to deal a deadly blow. The damage of this attack increases according to your MAX HP and Attack Speed. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 9450, 12840
Atk, 258, 351
Def, 444, 604
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Great debuffer and decent damage, No AoE Attack[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Spd/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3″]
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3★ Wind Griffon => Bernard |
How to get: Unknown scrolls, Tamor Desert, Mystical scrolls, wind scrolls and secret dungeon
Awakened Bonus:
Leader Skill (Increases the Attack Power of ally monsters with Wind attribute by 30%)
Leader Skill: None
Skill 1: Snatch: Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Body Slam: Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Tailwind: Increases the Attack Bar of all allies by 30%, and also increases their Attack Speed for 2 turns. (Reusable in 5 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
[easytable]Stat, 5★, 6★
Hp, 7635, 10380
Atk, 307, 417
Def, 517, 703
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Speed buffer and excellent arena offense, Doesn’t buff(Tailwind) often in arena defense[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Energy (Spd/Hp%/Hp%), Swift/Nemesis (Spd/Crit R%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4.5″]
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3★ Light Griffon => Shamann |
How to get: Scroll of Light and Darkness
Awakened Bonus: Leader skill: Increases the Attack Power of ally monsters with Light attribute by 30%.
Leader Skill: None
Skill 1: Snatch: Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Special Assault: Inflicts damage proportional to the enemy’s MAX HP. Consumes 10% of your HP.(Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Skill 3: Guardian Angel (Passive): Increases Resistance by 20% and decreases the inflicted damage from Dark monsters by 50%.[Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 8115, 11040
Atk, 347, 472
Def, 444, 604
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Great damage against high hp monsters and bosses, Only more effective against dark monsters[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Spd/Hp%/Hp%), Vampire/Revenge (Hp%/Crit R%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:2.5” “Arena Defense:3” “Guild War Offense:2.5” “Guild War Defense:2.5” “ToA:3″]
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How to get: Light and Darkness Scroll
Awakened Bonus: Stengthen skill: Power-up [Snatch].
Leader Skill: None
Skill 1: Snatch: Attacks with claws and stuns the enemy if the attack lands as a Critical Hit. The damage increases according to the Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Body Slam: Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns. (Reusable in 3 turn(s))
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Dark Guardian (Passive): Increases Defense by 50% and recovers 20% of the damage inflicted to the enemies as HP. [Automatic Effect]
[easytable]Stat, 5★, 6★
Hp, 8595, 11700
Atk, 355, 483
Def, 404, 549
Spd, 111, 111
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Can stun well, Hard to get
Attack and defense debuff, No AoE skills
Has sustain, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Swift/Blade (Spd/Hp%/Hp%), Revenge x3 (Spd/Crit R%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5”]
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