[nextpage title=”Harmonia” img=”11114″]
4★ Fire Harp Magician => Harmonia |
How to get: Legendary Scroll, Mystical Scroll, Fire Scroll
Awakened Bonus:
Leader Skill:
Skill 1: Tempting Dream: Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
- Lv2: Damage +5%
- Lv3: Harmful Effect Rate +5%
- Lv4: Damage +5%
- Lv5: Harmful Effect Rate +5%
- Lv6: Damage +10%
- Lv7: Harmful Effect Rate +10%
Skill 2: Healing Music: Recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
- Lv.2 Recovery +5%
- Lv.3 Recovery +5%
- Lv.4 Recovery +10%
- Lv.5 Cooltime Turn -1
Skill 3: Unwanted Harmony: Evens the HP of the enemy target, excluding the Boss, and the ally with the lowest HP. Decreases the HP of the enemy target by 15% and recovers the HP of the ally target by 15%. (Reusable in 6 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8115, 11040
Atk, 420, 571
Def, 492, 670
Spd, 98, 98
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 40%, 40%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
[/easytable]
Rating
N/A
[/nextpage][nextpage title=”Sonnet” img=”11113″]
4★ Water Harp Magician => Sonnet |
How to get: Mystical scroll, Legendary Scroll,Water Scroll
Awakened Bonus:
Leader Skill:
Skill 1: Tempting Dream: Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
- Lv2: Damage +5%
- Lv3: Harmful Effect Rate +5%
- Lv4: Damage +5%
- Lv5: Harmful Effect Rate +5%
- Lv6: Damage +10%
- Lv7: Harmful Effect Rate +10%
Skill 2: Nightmare Melody: Puts all enemies to sleep for 1 turn and inflicts Continuous Damage for 2 turns with a 50% chance, each. (Reusable in 4 turns)
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime turn -1
Skill 3: Distorted Healing Music: Attacks all enemies to put them to sleep for 1 turn and creates a shield that’s equivalent to 30% of the damage on all allies for 2 turns. The damage of this skill increases accordingly to your MAX HP. (Reusable in 6 turns)
- Lv.2 Cooltime turn -1
- Lv.3 Cooltime turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7875, 10710
Atk, 444, 604
Def, 484, 659
Spd, 98, 98
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 40%, 40%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
[/easytable]
Rating
N/A
[/nextpage][nextpage title=”Triana” img=”11112″]
4★ Wind Harp Magician => Triana |
How to get: Mystical scroll, Legendary Scroll, , Wind Scroll
Awakened Bonus:
Leader Skill:
Skill 1: Tempting Dream: Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
Skill 2: Healing Music: Recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
- Lv.2 Recovery +5%
- Lv.3 Recovery +5%
- Lv.4 Recovery +10%
- Lv.5 Cooltime Turn -1
Skill 3: Salvation Song (Passive): Offsets the incoming damage that may cause your ally to die and instantly gains another turn. [Automatic Effect]
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
- Lv.4 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8115, 11040
Atk, 412, 560
Def, 500, 681
Spd, 113, 113
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
[/easytable]
Rating
N/A
[/nextpage][nextpage title=”Celia” img=”11111″]
5★ Light Wind Harp Magician => Celia |
How to get: Light and Darkness Scroll
Awakened Bonus:
Leader Skill: Increases the Accuracy of ally monsters in the Arena by 48%.
Skill 1: Tempting Dream: Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
Skill 2: Nightmare Melody: Puts all enemies to sleep for 1 turn and inflicts Continuous Damage for 2 turns with a 50% chance, each. (Reusable in 4 turns)
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Cooltime turn -1
Skill 3: Dreamy Leader (Passive): Removes a random beneficial effect granted on the enemy every turn and puts the enemy to sleep for 1 turn when the beneficial effect is successfully removed. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8595, 11700
Atk, 460, 626
Def, 541, 736
Spd, 113, 113
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
[/easytable]
Rating
N/A
[/nextpage][nextpage title=”Vivachel” img=”11110″]
5★ Dark Harp Magician => Vivachel |
How to get: Light and Darkness Scroll
Awakened Bonus:
Leader Skill:
Skill 1:Tempting Dream: Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
Skill 2: Healing Music: Recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
- Lv.2 Recovery +5%
- Lv.3 Recovery +5%
- Lv.4 Recovery +10%
- Lv.5 Cooltime Turn -1
Skill 3: Song of Switched Destiny: Switches the current Attack Bar and HP with the enemy, excluding the Boss, or another ally target. This effect can’t be resisted and ignores immunity. (Reusable in 7 turns)
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8115, 12015
Atk, 420, 615
Def, 492, 725
Spd, 113, 113
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
[/easytable]
Rating
N/A
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