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Magic Knight Review – Fire / Water / Wind / Light / Dark

Magic Knight Review –  Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Astar” img=”11114″]

4★ Fire Magic Knight => Astar
Magic Knight Fire Astar Fire How to get: Mystical scroll, fire scroll Awakened Bonus: Increase ability: Increases Attack Speed by 15 https://www.youtube.com/watch?v=jsldi2jQZ60

Leader Skill: None Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Magic Surge: Attacks the target with a magic bullet and prevents the target from using skills with cool downs for 2 turns with a 75% chance. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate + 10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate + 15%
Skill 3: Vengeful Fire (Passive): Your Attack Speed increases as your HP gets lower, and you deal 50% more damage if the enemy has more HP than you. [Automatic Effect] Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 6540, 8895 Atk, 613, 834 Def, 404, 549 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage – especially with passive in effect, Low base hp Small aoe with 1st skill, Squishy Cooltime increase +2, Passive is conditional[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4”] [/nextpage][nextpage title=”Lapis” img=”11113″]
4★ Water Magic Knight => Lapis
Magic Knight Water Lapis Water How to get: Complete Mt. Siz normal, water scrolls, mystical scrolls Awakened Bonus: Leader Skill: Increases the Attack Power of ally monsters by 25% https://www.youtube.com/watch?v=2uANYIxFHok

Leader Skill: Increases the Attack Power of ally monsters by 25% Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Magic Shot: Shoots 4 magic bullets that seek enemies with low HP. This skill has a 50% chance to disturb the target’s HP recovery for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Retrieve Magic: Steals the magical power from all enemies, recovering HP according to (50% of) the damage dealt. Also increases 30% of the Attack Bar for every enemy killed. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 541, 736 Def, 428, 582 Spd, 90, 90 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Faimon Normal/Hard farmer for beginners, Slow Small aoe with 1st skill, AoE life steal, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Vampire/Revenge(Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4”] [/nextpage][nextpage title=”Lupinus” img=”11112″]
4★ Wind Magic Knight => Lupinus
Magic Knight Wind Lupinus Wind How to get: Mystical scrolls, wind scrolls Awakened Bonus: Leader Skill: Increases the Critical Rate of ally monsters by 19% https://www.youtube.com/watch?v=6Qxgil8ykWI Leader Skill: Increases the Critical Rate of ally monsters by 19%. Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Magic Surge: Attacks the target with a magic bullet and prevents the target from using skills with cool downs for 2 turns with a 75% chance. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate + 10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate + 15%
Skill 3: Tempest Sword: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack. Each attack decreases the target’s Attack Bar by 20% (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7995, 10875 Atk, 492, 670 Def, 428, 582 Spd, 90, 90 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons 2 AoE attacks, Slow Goes great with despair runes for stuns, Aoe attack on 1st skill, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Nemesis (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:3.5”] [/nextpage][nextpage title=”Iris” img=”11111″]
4★ Light Magic Knight => Iris
Magic Knight Light Iris Light How to get: Light and Darkness Scroll Awakened Bonus: Increase ability: Increases Attack Speed by 15 https://www.youtube.com/watch?v=Od8JeHGun14 Leader Skill: None Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Magic Surge: Attacks the target with a magic bullet and prevents the target from using skills with cool downs for 2 turns with a 75% chance. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate + 10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate + 15%
Skill 3: Sweet Revenge: Attacks a target for 3 times. Each attack has a 50% chance to disturb the target’s HP recovery for 3 turns. This attack will also heal an ally with low HP according to the damage dealt. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 581, 790 Def, 387, 527 Spd, 105, 105 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Hybrid single target healer with damage, You can’t choose who to heal Aoe attack on 1st skill, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge(Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4”] [/nextpage][nextpage title=”Lanett” img=”11110″]
4★ Dark Magic Knight => Lanett
Magic Knight Dark Lanett Dark How to get: Light and Darkness Scroll Awakened Bonus: Leader Skill: Increases the Attack Speed of ally monsters by 19% https://www.youtube.com/watch?v=E9Am5T_9164 Leader Skill: Increases the Attack Speed of ally monsters by 19%. Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Skill 2: Magic Shot: Shoots 4 magic bullets that seek enemies with low HP. This skill has a 50% chance to disturb the target’s HP recovery for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Gravity Shot: Attacks a target with a massive magic bullet, dealing damage according to the target’s MAX HP. This attack also heals all allies for 30% of the damage dealt. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Max Awakened Stats [easytable]Stat, 5★, 6★ Hp, 7380, 10050 Atk, 452, 615 Def, 509, 692 Spd, 90, 90 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons 3rd skill is an AoE heal based on enemy max hp, Slow AoE on first skill, Low base attack power Speed leader, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge(Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4.5”] [/nextpage]
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