[Fire] | [Water] | [Wind] | [Light] | [Dark]
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3★ Fire Martial Artist => Smokey |
How to get: Unknown scroll, fire scroll and social summon.
Awakened Bonus: Increases Resistance by 25%.
https://www.youtube.com/watch?v=2yWgid68c6w
Leader Skill: None
Skill 1: Turning Kick: Kicks an enemy and stuns the target for 1 turn with a 25% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Combo Attack: Attacks an enemy 3 times with each hit having a 20% chance to decrease the Defense for 2 turns. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.6 Cooltime Turn -1
Skill 3: Martial Arts Specialist (Passive): A well trained body is more powerful than steel. If you have a higher Defense than your enemies, then your attacks will deal additional damage proportionate to your Defense. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 436, 593
Def, 484, 659
Spd, 99, 99
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 40%, 40%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Defense debuff, Low hp pool
Does well against squishy damage monsters, No defense scaling skills
, No AoE attacks[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Violent/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3”]
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3★ Water Martial Artist => Lyan |
How to get: Unknown scroll, water scroll and social summon.
Awakened Bonus: Increases Resistance by 25%.
https://www.youtube.com/watch?v=FcP1-Fpq8sw
Leader Skill: None
Skill 1: Turning Kick: Kicks an enemy and stuns the target for 1 turn with a 25% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Thundering Blow: Attacks the enemy with a thundering blow that shakes the ground and stuns the target for 1 turn with a 75% chance. The damage increases accordingly to your Defense. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
- Lv.7 Cooltime Turn -1
Skill 3: Natural Stance: Circulates the body with chi, recovering 30% HP and counterattacking when being attacked for the next 3 turns. (Reusable in 5 turns)
- Lv.2 Recovery +5%
- Lv.3 Recovery +10%
- Lv.4 Cooltime Turn -1
- Lv.5 Recovery +10%
- Lv.6 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 444, 604
Def, 476, 648
Spd, 99, 99
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 40%, 40%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High defense and damage, Low hp pool
Has 2 single target stuns, No AoE attacks
Has self heal, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Guard x3 (Def%/Def%/Def%), Violent/Revenge (Def%/Crit D%/Def%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3.5”]
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3★ Wind Martial Artist => Lo |
How to get: Unknown scroll, wind scroll and social summon.
Awakened Bonus: Increases Attack Speed by 15.
https://www.youtube.com/watch?v=Je1usuMEK0A
Leader Skill: None
Skill 1: Turning Kick: Kicks an enemy and stuns the target for 1 turn with a 25% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Combo Attack: Attacks an enemy 3 times with each hit having a 20% chance to decrease the Defense for 2 turns. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.6 Cooltime Turn -1
Skill 3: Qinggong: Increases the Attack Speed for 2 turns and attacks the enemy swiftly, The Attack Bar is increased by 50% after the attack. (Reusable in 5 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6900, 9390
Atk, 484, 659
Def, 387, 527
Spd, 114, 114
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good single target debuffs, No AoE attacks[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3”]
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3★ Light Martial Artist => Hiro |
How to get: Light and Darkness Scroll
Awakened Bonus: Increases Accuracy by 25%.
https://www.youtube.com/watch?v=AGkMiQyuC-s
Leader Skill: None
Skill 1: Turning Kick: Kicks an enemy and stuns the target for 1 turn with a 25% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Combo Attack: Attacks an enemy 3 times with each hit having a 20% chance to decrease the Defense for 2 turns. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +15%
- Lv.6 Cooltime Turn -1
Skill 3: Challenging Strike: Attacks an enemy target, dealing damage proportionate to your MAX HP, and provokes the target for 2 turns. (Reusable in 6 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 4605, 10710
Atk, 379, 516
Def, 428, 582
Spd, 99, 99
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 25%, 25%[/easytable]
[easytable]Pros, Cons
Can be tanky and deal damage with the 3rd skill, No AoE attacks[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:3.5”]
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3★ Dark Martial Artist => Jackie |
How to get: Light and Darkness Scroll
Awakened Bonus: Increases Critical Rate by 15%.
https://www.youtube.com/watch?v=utVYyDc6uxk
Leader Skill: None
Skill 1: Turning Kick: Kicks an enemy and stuns the target for 1 turn with a 25% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +10%
Skill 2: Thundering Blow: Attacks the enemy with a thundering blow that shakes the ground and stuns the target for 1 turn with a 75% chance. The damage increases accordingly to your Defense. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
- Lv.7 Cooltime Turn -1
Skill 3: Exploding Hands: Attacks a target enemy and additionally deals 25% of the target’s remaining HP as damage if the enemy is under inability effects. (Reusable in 6 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 396, 538
Def, 525, 714
Spd, 99, 99
Crit Rate, 30%, 30%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Can be tanky and deal damage, No AoE Attacks
Defense debuff, Low hp pool[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3”]
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