Wanna save money on in-game packs?Learn more

Elven Ranger

Elven Ranger consists of 4 natural 3 star monsters and 1 natural 4 star monster.

 
 
 
 
 

Info

ELMNT Fire

TYPE Support

LEVEL 40

Max Stats

SPD 100

HP 8400

ATK 560

DEF 527

Awakened Stats

SPD 101

HP 9060

ATK 659

DEF 549

Awakened
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to disturb the enemy's HP recovery by 1 turn.
Multiplier: 1.6*{ATK} x2
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Harmful Effect Rate +15%
Harmful Effect Rate +20%

Arrow Storm
Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 2 turn. Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns).
Multiplier: 2.0*{ATK} x4
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Cooltime Turn -1

Path of the Forest
Increases the Attack Speed and Critical Rate of all allies for 3 turns. (Reusable in 6 turns)
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Info

ELMNT Water

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 7740

ATK 615

DEF 516

Awakened Stats

SPD 101

HP 8235

ATK 725

DEF 538

Awakened
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target's Attack Bar by 15%.
Multiplier: 1.6*{ATK} x2
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Harmful Effect Rate +10%
Harmful Effect Rate +15%

Ankle Shot
Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Multiplier: 5.2*{ATK}
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1

Entrap
Activates a trap, damaging all enemies and decreasing their Attack Bar by 75% each. Stuns the enemies who have less than 30% Attack Bar for 1 turn. (Reusable in 6 turns).
Multiplier: 4.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +10%
Damage +15%
Cooltime Turn -1

Info

ELMNT Wind

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 8070

ATK 593

DEF 516

Awakened Stats

SPD 101

HP 8400

ATK 714

DEF 538

Awakened
Leader Skill
Increases the Critical Rate of ally monsters by 15%.
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier: 1.6*{ATK} x2
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%

Arrow Storm
Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 2 turn. Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns).
Multiplier: 2.0*{ATK} x4
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Cooltime Turn -1

Evasive Maneuver (Passive)
When being attacked, the damage you receive will be decreased by half and your Attack Power and Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect]

Info

ELMNT Light

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 8070

ATK 626

DEF 483

Awakened Stats

SPD 101

HP 8895

ATK 692

DEF 528

Awakened
Leader Skill
Increases the Attack Speed of ally monsters by 15%.
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier: 1.6*{ATK} x2
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%

Ankle Shot
Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Multiplier: 5.2*{ATK}
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1

Steady Shot
Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 50%. (Reusable in 5 turns)
Multiplier: 7.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Cooltime Turn -1

Info

ELMNT Dark

TYPE Attack

LEVEL 40

Max Stats

SPD 100

HP 8235

ATK 692

DEF 571

Awakened Stats

SPD 101

HP 8895

ATK 790

DEF 593

Leader Skill
Increases the Attack Power of ally monsters by 20%.
Awakened
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the enemy's Attack Speed by 2 turns.
Multiplier: 1.6*{ATK} x2
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Harmful Effect Rate +15%
Harmful Effect Rate +20%

Arrow Storm
Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 2 turns. Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns).
Multiplier: 2.0*{ATK} x4
  Show Skill Ups

Damage +5%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +15%
Cooltime Turn -1

Supportive Fire (Passive)
Lays down supportive fire for allies under attack 3 times and inflicts Continuous Damage for 1 turn. Supportive Fire deals damage based on your Attack Power to enemies that attack your allies. [Automatic Effect]
Multiplier: {ATK} x3
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%