Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to disturb the enemy's HP recovery by 1 turn.
Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 2 turn. Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns).
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target's Attack Bar by 15%.
Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Activates a trap, damaging all enemies and decreasing their Attack Bar by 75% each. Stuns the enemies who have less than 30% Attack Bar for 1 turn. (Reusable in 6 turns).
Increases the Critical Rate of ally monsters by 15%.
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier: 1.6*{ATK} x2
Show Skill Ups
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Arrow Storm
Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 2 turn. Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns).
When being attacked, the damage you receive will be decreased by half and your Attack Power and Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect]
Increases the Attack Speed of ally monsters by 15%.
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier: 1.6*{ATK} x2
Show Skill Ups
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Ankle Shot
Attacks an enemy, stunning it for 1 turn with a 80% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)
Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 50%. (Reusable in 5 turns)
Increases the Attack Power of ally monsters by 20%.
Awakened
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the enemy's Attack Speed by 2 turns.
Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 2 turns. Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns).
Lays down supportive fire for allies under attack 3 times and inflicts Continuous Damage for 1 turn. Supportive Fire deals damage based on your Attack Power to enemies that attack your allies. [Automatic Effect]