Info
ELMNT Fire
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 7410
ATK 692
DEF 461
Awakened Stats
SPD 105
HP 9060
ATK 790
DEF 417
Awakened
Leader Skill
Increases the Attack Power of ally monsters with Fire attribute by 35%.
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Wedge Arrow
Drives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 75% chance. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Hell Flame Arrow
Attacks all enemies 2 times each with burning arrows and inflicts Continuous Damage for 3 turns with a 65% chance on each attack. (Reusable in 6 turns).
Multiplier: 2.0*{ATK} x2
Show Skill UpsDamage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Cooltime Turn -1
Info
ELMNT Water
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 7905
ATK 703
DEF 417
Awakened Stats
SPD 105
HP 8235
ATK 823
DEF 439
Awakened
Leader Skill
Increases the Attack Power of ally monsters with Water attribute by 35%.
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Wedge Arrow
Drives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 75% chance. (Reusable in 4 turns).
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Arrow of Water
Attacks with 3 water arrows, each having a 25% chance to stun the enemy. The damage increases by 50% if the target is under inability effects. (Reusable in 5 turns)
Multiplier: 3.2*{ATK} x3
Show Skill UpsDamage +5%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Cooltime Turn -1
Info
ELMNT Wind
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 6585
ATK 725
DEF 483
Awakened Stats
SPD 105
HP 7575
ATK 845
DEF 461
Awakened
Leader Skill
Increases the Attack Power of ally monsters with Wind attribute by 35%.
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Light Arrow
Attacks with an arrow that's lightning fast. The damage increases according to Attack Speed. (Reusable in 3 turns)
Multiplier: {ATK}*({SPD} + 100)/35
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +10%
Cooltime Turn -1
Keenness (Passive)
Increases Critical Hit chances by 25%, and your Critical Damage increases accordingly to how much HP you've lost. [Automatic Effect]
Info
ELMNT Light
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 8400
ATK 659
DEF 428
Awakened Stats
SPD 105
HP 8895
ATK 747
DEF 472
Awakened
Leader Skill
Increases the Critical Damage of ally monsters by 25%.
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage + 5%
Damage + 5%
Damage + 5%
Damage + 5%
Damage + 10%
Light Wedged Arrow
Shoots wedged arrows at all enemies and decreases their attack speed for 2 turns if you get a critical hit. Increases your critical rate by 50%. (Reusable in 4 turns)
Multiplier: 3.2*{ATK}
Show Skill UpsDamage + 5%
Damage + 10%
Damage + 10%
Cooltime Turn -1
Critical Arrow
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns)
Multiplier: 8.0*{ATK}
Show Skill UpsHarmful Effect Rate + 10%
Damage + 10%
Harmful Effect Rate + 10%
Damage + 10%
Harmful Effect Rate + 20%
Cooltime Turn -1
Info
ELMNT Light
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 8895
ATK 714
DEF 505
Awakened Stats
SPD 105
HP 10380
ATK 878
DEF 406
Leader Skill
Increases the Attack Power of ally monsters with Light attribute by 35%.
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Light Arrow
Attacks with an arrow that's lightning fast. The damage increases according to Attack Speed. (Reusable in 3 turns)
Multiplier: {ATK}*({SPD} + 100)/35
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +10%
Cooltime Turn -1
Critical Arrow
Attacks the enemy with powerful magic arrows to stun and decrease the target's Defense for 2 turns with a 60% chance each. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns)
Multiplier: 8.0*{ATK}
Show Skill UpsHarmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +10%
Damage +10%
Harmful Effect Rate +20%
Cooltime Turn -1
Info
ELMNT Dark
TYPE Attack
LEVEL 40
Max Stats
SPD 104
HP 7575
ATK 856
DEF 450
Awakened Stats
SPD 120
HP 9060
ATK 922
DEF 450
Awakened
Leader Skill
Increases the Attack Power of ally monsters with Dark attribute by 35%.
Magic Arrow
Attacks the enemy with a magical arrow and decreases the Defense for 2 turns if you have an advantageous attribute and decreases the Attack Power for 2 turns if the attribute is the same. Stuns the target for 1 turn if you have an disadvantageous attribute. The damage increases by 15% for each harmful effect on the enemy.
Multiplier: 3.7*{ATK}
Show Skill UpsDamage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
Wedge Arrow
Drives in a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance. (Reusable in 4 turns)
Multiplier: 3.2*{ATK}
Show Skill UpsDamage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
Shadow Arrow
Attacks consecutively with 2 arrows. Each attack has a 30% chance to ignore the enemy's Defense. Increases the chance by 20% for each beneficial effect granted on yourself. (Reusable in 4 turns).
Multiplier: 1.9*{ATK} x2
Show Skill UpsDamage +10%
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1