[Fire] | [Water] | [Wind] | [Light] | [Dark]
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How to get: Unknown scrolls, fire scrolls, mystical scrolls and social summons
Awakened Bonus: Acquire [Burning Body (Passive)]
https://www.youtube.com/watch?v=s8sKJpu0HtI
Leader Skill: Increases the Resistance of ally monsters with Fire attribute by 38%.
Skill 1: Touch of Corruption(40%+5.5% hp)x2: Attacks the enemy twice and deals damage accordingly to your MAX HP, and also deals Continuous Damage for 1 turn with a 20% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Smother: Attacks all enemies and disturbs their HP recovery for 2 turns with a 75% chance. The damage of this attack increases accordingly to your MAX HP. (Reusable in 4 turns)
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +15%
- Lv.6 Cooltime Turn -1
Skill 3: Burning Body (Passive): Receives 30% more damage but returns 30% of the incoming damage back to the attacker. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7500, 10215
Atk, 396, 538
Def, 436, 593
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Damage scales with your max hp, Takes 30% more damage
Easy to rune by going full hp%, Slow
AoE disturb hp recovery,
Reflects 30% damage back to enemy, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Nemesis (Hp%/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3.5” “Guild War Offense:3.5” “Guild War Defense:3.5” “ToA:3”]
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How to get: Unknown scrolls, water scrolls, mystical scrolls and social summons
Awakened Bonus: Leader skill: Increases resistances of ally water monsters by 38%
https://www.youtube.com/watch?v=bZLL-X-17fw
Leader skill: Increases resistances of ally water monsters by 38%.
Skill 1: Touch of Corruption(40%+5.5% hp)x2: Attacks the enemy twice and deals damage accordingly to your MAX HP, and also deals Continuous Damage for 1 turn with a 20% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Smother(70%+13% hp): Attacks all enemies and disturbs their HP recovery for 2 turns with a 75% chance. The damage of this attack increases accordingly to your MAX HP. (Reusable in 4 turns)
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +15%
- Lv.6 Cooltime Turn -1
Skill 3: Frozen Body (Passive): Every attack has a 35% chance to Freeze the enemy for 1 turn. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7875, 10710
Atk, 363, 494
Def, 444, 604
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
AoE disturb hp recovery, Slow
25% freeze per attack,
Damage scales with hp, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Nemesis (Hp%/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3.5”]
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How to get: Unknown scrolls, wind scrolls, mystical scrolls and social summons
Awakened Bonus: Acquire [Poisoned Body (Passive)]
https://www.youtube.com/watch?v=xmOA4mt5giM
Leader Skill: Increases the Resistance of ally monsters with Wind attribute by 38%.
Skill 1: Touch of Corruption(40%+5.5% hp)x2: Attacks the enemy twice and deals damage accordingly to your MAX HP, and also deals Continuous Damage for 1 turn with a 20% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Body Roll: Slams the body with the enemy at the cost of 10% of your current HP, dealing 20% of your current HP to the enemy as damage. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Skill 3: Poisoned Body (Passive): Becomes immune to Continuous Damage. When being attacked, the attackers will suffer Continuous Damage for 1 turn. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7635, 10380
Atk, 404, 549
Def, 420, 571
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Immune to continuous damage, Slow
Great against Giants and Dragons, 2nd skill takes 10% of your hp
Damage scales with hp, No AoE attacks
2nd skill works well against the Light Guardian due to fixed damage, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Nemesis (Hp%/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:4”]
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How to get: Light and Darkness Scroll
Awakened Bonus: Acquire [Soul Division]
https://www.youtube.com/watch?v=IAx76aqohng
Leader Skill: Increases the Resistance of ally monsters with Light attribute by 38%.
Skill 1: Touch of Corruption(40%+5.5% hp)x2: Attacks the enemy twice and deals damage accordingly to your MAX HP, and also deals Continuous Damage for 1 turn with a 20% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Body Roll: Slams the body with the enemy at the cost of 10% of your current HP, dealing 20% of your current HP to the enemy as damage. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Skill 3: Soul Division: Revives an ally target with extremely low HP, and evens the HP of the revived ally and yourself. (Reusable in 7 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7995, 10875
Atk, 347, 472
Def, 452, 615
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
2nd skill works well against the Light Guardian due to fixed damage, Slow
Damage scales with hp, No AoE attacks
Can revive an ally and even hp(Poor man’s Briand), 2nd skill takes 10% of your hp[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Nemesis (Hp%/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:4” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:4”]
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How to get: Light and Darkness Scroll
Awakened Bonus: Leader skill: Increases the Resistance of ally monsters with Dark attribute by 38%.
https://www.youtube.com/watch?v=hIybplTN2iU
Leader skill: Increases the Resistance of ally monsters with Dark attribute by 38%.
Skill 1: Touch of Corruption(40%+5.5% hp)x2: Attacks the enemy twice and deals damage accordingly to your MAX HP, and also deals Continuous Damage for 1 turn with a 20% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Smother(70%+13% hp): Attacks all enemies and disturbs their HP recovery for 2 turns with a 75% chance. The damage of this attack increases accordingly to your MAX HP. (Reusable in 4 turns)
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +15%
- Lv.6 Cooltime Turn -1
Skill 3: Cursed Body (Passive): At the cost of 5% of your current HP, your attacks will deal additional damage based on how much HP you’ve lost. This effect will only activate on this Monsters turn. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7635, 10380
Atk, 420, 571
Def, 404, 549
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
AoE disturb hp recovery, Slow
Damage scales with hp, You lose 5% hp every turn
Bonus damage dealt when enemy loses health, [/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Nemesis (Hp%/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3”]
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