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Taoist Review – Fire / Water / Wind / Light / Dark

Taoist Review – Fire / Water / Wind / Light / Dark

[Fire] | [Water] | [Wind] | [Light] | [Dark]

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3★ Fire Taoist => Smokey
taoist-fire gunpyeong How to get: Unknown scrolls, Mystical scrolls, fire scrolls Awakened Bonus: Increases Critical Rate by 15% https://www.youtube.com/watch?v=Y9t6hbllE3w Leader Skill: None Skill 1: Fake Attack: Performs an unpredictable attack and decreases the target’s Attack Power for 1 turn. This attack will also increase the target’s chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
Skill 2:Burning Desert: Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Flame of Ascension: Attacks the enemy 3 times with an inferno and deals substantial damage. Each attack has a 30% chance of increasing the cooldown of the target’s skills by 1 turn each. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6180, 8400 Atk, 509, 692 Def, 412, 560 Spd, 104, 104 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage, Glass cannon Attack bar decrease, Low hp pool[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:3” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3”] [/nextpage][nextpage title=”Gildong” img=”11113″]
4★ Water Taoist => Gildong
taoist-water gildong How to get: Mystical scrolls and water scrolls Awakened Bonus: Increases Effect Accuracy by 25% https://www.youtube.com/watch?v=xAnwH9kSUok Leader Skill: Increases the Attack Power of ally monsters by 22% Skill 1: Fake Attack: Performs an unpredictable attack and decreases the target’s Attack Power for 1 turn. This attack will also increase the target’s chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
Skill 2: Angry Wave: Attacks all enemies 2 times with a wave of water. Each attack has a 30% chance to decrease the target’s Attack Speed for 2 turns. If the target already suffers an Attack Speed reduction effect, this attack will stun them for 1 turn. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Cooltime Turn -1
Skill 3: Destruct Evil: Inflicts great damage by attacking the enemy 4 times and decreases the defense for 2 turns with a 25% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6420, 8730 Atk, 622, 845 Def, 404, 549 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Defense debuff, Low debuff chances AoE attack speed debuff, Low hp pool[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Fatal/Blade (Atk%/Atk%/Atk%), Violent/Destroy (Atk%/Crit D%/Atk%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:2.5” “Guild War Offense:4” “Guild War Defense:2.5” “ToA:4”] [/nextpage][nextpage title=”Woochi” img=”11112″]
4★ Wind Taoist => Woochi
taoist-wind woochi How to get: Mystical scrolls, wind scrolls Awakened Bonus: Increases Effect Accuracy by 25%. https://www.youtube.com/watch?v=7eSOSaxeLxc Leader Skill: Increases the Resistance of ally monsters by 28%. Skill 1: Fake Attack: Performs an unpredictable attack and decreases the target’s Attack Power for 1 turn. This attack will also increase the target’s chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
Skill 2:Burning Desert: Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Magic Flute: Attacks all enemies by playing the magic flute and sets their attack gauge to 0. (Reusable in 6 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6780, 9225 Atk, 492, 670 Def, 509, 692 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons AoE Attack bar reduce to 0, Low hp pool 2 AoE attack bar reduction skills, Low attack stats[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Spd/Hp%/Acc%), Despair/Destroy (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4” “Arena Defense:3” “Guild War Offense:4” “Guild War Defense:3” “ToA:4.5”] [/nextpage][nextpage title=”Hwadam” img=”11111″]
4★ Light Taoist => Hwadam
taoist-light hwadam How to get: Light an Darkness Scroll Awakened Bonus: Increases Resistance by 25% https://www.youtube.com/watch?v=GhYqExjxVkg Leader Skill: Increases the Critical Rate of ally monsters by 17%. Skill 1: Fake Attack: Performs an unpredictable attack and decreases the target’s Attack Power for 1 turn. This attack will also increase the target’s chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
Skill 2:Burning Desert: Attacks all enemies 2 times with a sandstorm and decreases the attack gauge by 30% with a 30% chance for each attack. (Reusable in 4 turn(s))
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Skill 3: Secretive Guard (Passive): Prevents an ally from dying with an attack and shares 30% of your HP. The skill won’t activated if your HP is below 30%. [Automatic Effect]

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 6780, 11535 Atk, 492, 637 Def, 509, 571 Spd, 104, 104 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 40%, 40% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Ally protection, 3rd skill is not as useful if you don’t have enough hp Good hp pool when awakened, Passive is countered by continuous damage Very annoying to deal with when paired with immunity/cleanse and heals, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Despair/Destroy (Hp%/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:4.5” “Arena Defense:5” “Guild War Offense:4.5” “Guild War Defense:5” “ToA:4”] [/nextpage][nextpage title=”Woohak” img=”11110″]
3★ Dark Taoist => Woohak
taoist-dark woonhak How to get: Light and Darkness Scroll Awakened Bonus: Increases Critical Rate by 15% https://www.youtube.com/watch?v=EdayB8jAcsw Leader Skill: None Skill 1: Fake Attack: Performs an unpredictable attack and decreases the target’s Attack Power for 1 turn. This attack will also increase the target’s chance of landing a Glancing Hit for 1 turn if this attack lands as a Critical Hit.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%
Skill 2: Angry Wave: Attacks all enemies 2 times with a wave of water. Each attack has a 30% chance to decrease the target’s Attack Speed for 2 turns. If the target already suffers an Attack Speed reduction effect, this attack will stun them for 1 turn. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Cooltime Turn -1
Skill 3: Secert Visit: Stuns the enemy with the highest attack bar for 1 turn and removes the harmful effect on yourself. Also this will increase your Attack Speed for 2 turns, during which you recover 15% of your HP each turn. (Reusable in 3 turns)
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%

Awakened Stats

[easytable]Stat, 5★, 6★ Hp, 7260, 9885 Atk, 468, 637 Def, 379, 516 Spd, 104, 104 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons AoE attack speed slow, Glass cannon Harmful effect removal + sustain, Low hp pool[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Energy x3 (Hp%/Hp%/Hp%), Despair/Destroy (Spd/Hp%/Hp%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:3” “Guild War Offense:3.5” “Guild War Defense:3” “ToA:3.5”] [/nextpage]
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