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3★ Fire Viking => Geoffrey |
How to get: Unknown scrolls, Mystical scrolls, social summons, fire scrolls and secret dungeon
Awakened Bonus: New Skill [Marauder (Passive)]
Leader Skill: Increases the Attack Power of ally monsters by 15%.
Skill 1: Throwing Axe: Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.
- Lv.2 Damage + 5%.
- Lv.3 Damage + 5%.
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage + 10%.
- Lv.7 Damage + 10%.
- Lv.8 Harmful Effect Rate +20%
Skill 2: Crushing Armor: Attacks an enemy and decreases the enemy’s Defense for 2 turns. The damage increases accordingly to your current HP situation. (Reusable in 4 turn(s))
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Marauder (Passive): Recovers HP by 20% of the inflicted damage also stealing one beneficial effect. [Automatic Effect]
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6300, N/A
Atk, 420, N/A
Def, 492, N/A
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Buff stealer – very useful in Cairos Dungeons, Low speed
Can apply defense debuff, Quite unpopular – perhaps due to it being “chubby”[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Hp%/Hp%/Hp%), Violent/Revenge (Spd/Hp%/Def%)[/easytable]
Rating
[usrlist “Dungeon:3.5” “Arena Offense:2.5” “Arena Defense:2.5” “Guild War Offense:2.5” “Guild War Defense:2.5” “ToA:3″]
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How to get: Unknown scrolls, social summons and secret dungeon
Awakened Bonus: New Skill: [Slaughter (Passive)]
Leader Skill: None
Skill 1: Throwing Axe: Attacks with a flying axe and inflicts constant damage for 3 turns with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Weakening Effect Rate +10%
- Lv.5 Weakening Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Damage +10%
- Lv.8 Weakening Effect Rate +20%
Skill 2: Multiple Throw: Throws 3 axes at an enemy. Your Attack Bar increases by 15% if this attack lands as a Critical Hit. (Reusable in 3 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +15%
Skill 3: Slaughter (Passive): Increases the chance of landing a critical hit by 15% and critical damage by 30%. (Automatic Effect)
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 4605, 6255
Atk, 557, 758
Def, 347, 472
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
High damage, Glass cannon
, Low speed[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Blade x3 (Atk%/Crit R%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:2.5” “Arena Offense:2.5” “Arena Defense:1.5” “Guild War Offense:2.5” “Guild War Defense:1.5” “ToA:2.5″]
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How to get: Unknown scrolls, social summons and secret dungeon
Awakened Bonus: New Skill: Acquire [Firing Axe]
Leader Skill: None
Skill 1: Throwing Axe: Attacks with a flying axe and inflicts constant damage to 3 turns with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Weakening Effect Rate +10%
- Lv.5 Weakening Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Damage +10%
- Lv.8 Weakening Effect Rate +20%
Skill 2: Crushing Armor: Inflicts damage proportionate to your current HP and decreases the enemy’s Defense for 2 turns. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Firing Axe: Throws 5 axes randomly. Each attack has a 30% chance to inflict Continuous Damage for 3 turns. (Reusable in 6 turn(s))
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +10%
- Lv.7 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 7635, 10380
Atk, 331, 450
Def, 371, 505
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Can apply defense debuff, Weak stats and slow[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Fatal/Blade (Atk%/Atk%/Atk%), Violent/Revenge (Atk%/Crit D%/Atk%)[/easytable]
Rating
[usrlist “Dungeon:2.5” “Arena Offense:2.5” “Arena Defense:1.5” “Guild War Offense:2” “Guild War Defense:1.5” “ToA:2.5″]
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2★ Light Viking => Jansson |
How to get: Secret dungeon
Awakened Bonus: New Skill [Shout of Victory]
Leader Skill: None
Skill 1: Throwing Axe: Attacks with a flying axe and inflicts constant damage for 3 turns with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Weakening Effect Rate +10%
- Lv.5 Weakening Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Damage +10%
- Lv.8 Weakening Effect Rate +20%
Skill 2: Multiple Throw: Throws 3 axes at an enemy. Your Attack Bar increases by 15% if this attack lands as a Critical Hit. (Reusable in 3 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +15%
Skill 3: Shout of Victory: Fills up the Attack Bar of all allies by 50% and recovers 15% of their HP. (Reusable in 6 turn(s))
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Recovery +10%
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
- Lv.7 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 6180, 8400
Atk, 347, 472
Def, 452, 615
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Decent defense, Weak offensive stats
Has sustain and ATB fill,[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Spd/Hp%/Hp%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:3” “Arena Defense:2” “Guild War Offense:3” “Guild War Defense:2” “ToA:3″]
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3★ Dark Viking => Janssen |
How to get: Light and Darkness Scroll and secret dungeon
Awakened Bonus: New Skill: Acquire [Furious March]
Leader Skill: Increases the Attack Speed of ally monsters by 10%
Skill 1: Throwing Axe: Attacks with a flying axe and inflicts constant damage to 3 turns with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Weakening Effect Rate +10%
- Lv.5 Weakening Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Damage +10%
- Lv.8 Weakening Effect Rate +20%
Skill 2: Crushing Armor: Inflicts damage proportionate to your current HP and decreases the enemy’s Defense for 2 turns. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Furious March: Revives all fallen allies with little HP and increases their Attack Speed for 2 turns. (Reusable in 13 turn(s))
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
- Lv.4 Cooltime Turn -1
- Lv.5 Cooltime Turn -1
- Lv.6 Cooltime Turn -1
- Lv.7 Cooltime Turn -1
Max Awakened Stats
[easytable]Stat, 5★, 6★
Hp, 8595, 11700
Atk, 355, 483
Def, 404, 549
Spd, 97, 97
Crit Rate, 15%, 15%
Crit Damage, 50%, 50%
Resistance, 15%, 15%
Accuracy, 0%, 0%[/easytable]
[easytable]Pros, Cons
Good utility with revive, Low speed[/easytable]
Rune Recommendations[2/4/6]
[easytable]Early, Late
Energy x3 (Spd/Hp%/Hp%), Violent/Nemesis (Spd/Hp%/Hp%)[/easytable]
Rating
[usrlist “Dungeon:3” “Arena Offense:2.5” “Arena Defense:2” “Guild War Offense:2.5” “Guild War Defense:2” “ToA:2.5”]
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