Lizardman Review – Fire / Water / Wind / Light / Dark
[Fire] | [Water] | [Wind] | [Light] | [Dark] [nextpage title=”Igmanodon” img=”11114″]
How to get: Unknown scrolls, mystical scroll, fire scroll and social summon
Awakened Bonus: Increase ability: Increases Critical Rate by 15%.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 6420, 8730 Atk, 428, 582 Def, 473, 648 Spd, 103, 103 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons Tanky bruiser, Needs HP build to be tankier[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3″] [/nextpage][nextpage title=”Kernodon” img=”11113″]
How to get: Mt. Runar, unknown scrolls, mystical scroll, water scroll and social summon
Awakened Bonus: Increases Effect Accuracy by 25%.
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 6300, 8565 Atk, 420, 571 Def, 492, 670 Spd, 96, 96 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Neutralized damage against Wind monsters, Requires quite a lot of accuracy for cc to be effective Viable faimon 1 hell farmer, [/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable] Rating [usrlist “Dungeon:4” “Arena Offense:3” “Arena Defense:2.5” “Guild War Offense:3” “Guild War Defense:2.5” “ToA:3.5″] [/nextpage][nextpage title=”Velfinodon” img=”11112″]
How to get: Unknown scrolls, mystical scroll, social summons and wind scroll
Awakened Bonus: Increase ability: Increases Effect Accuracy by 25%
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 7020, 8895 Atk, 412, 560 Def, 484, 659 Spd, 103, 103 Crit Rate, 15%, 15% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 25%, 25%[/easytable] [easytable]Pros, Cons Can 10% return damage and provoke, Can be squishy with no hp runes[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3” “Arena Defense:3” “Guild War Offense:3” “Guild War Defense:3” “ToA:3″] [/nextpage][nextpage title=”Glinodon” img=”11111″]
How to get: Light and Darkness Scroll
Awakened Bonus: Increase ability: Increases Critical Rate by 15%.
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Awakened Stats
[easytable]Stat, 5★, 6★ Hp, 6420, 8730 Atk, 444, 604 Def, 460, 626 Spd, 103, 103 Crit Rate, 30%, 30% Crit Damage, 50%, 50% Resistance, 15%, 15% Accuracy, 0%, 0%[/easytable] [easytable]Pros, Cons High damage bruiser, No AoE skills[/easytable] Rune Recommendations[2/4/6] [easytable]Early, Late Guard x3 (Def%/Def%/Def%), Despair/Revenge (Def%/Crit D%/Def%)[/easytable] Rating [usrlist “Dungeon:3.5” “Arena Offense:3.5” “Arena Defense:2.5” “Guild War Offense:3.5” “Guild War Defense:2.5” “ToA:3.5″] [/nextpage][nextpage title=”Devinodon” img=”11110″]
How to get: Light and Darkness Scroll
Awakened Bonus: Increase ability: Increases Effect Accuracy by 25%.
Leader Skill: None
Skill 1: Poisonous Teeth: Attacks the enemy 2 times and weakens the enemy’s Defense and inflicts Continuous Damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +5%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1





