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Fire HomunculusHomunculus

      Attack
Fire Homunculus Homunculus ImageFire Homunculus Homunculus Awakened Image

Homunculus Skills

Magic Ray
Attacks the enemy with the power of condensed magic.
Magic Bullet
Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. (Reusable in 4 turns).
Magic Power Burst
Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy. (Reusable in 5 turns).
Awakened
Magic Power Explosion (Passive)
Revives with 50% HP when you’re inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you’ll be uncontrollable and die when the effect ends. (Reusable in 10 turns)

Skill Evolution Stages

Stage 1
Flame Ray
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Show Evolve Cost

300 Fire Crystals
150 Shiny Light Crystals
150 Pitch-black Dark Crystals
300 Condensed Magic Crystals

Stage 2
Flame Ray - Flood
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance. The damage increases according to the Attack Speed.
Multiplier: ((Spd + 120) / 0.6)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

Show Evolve Cost

500 Fire Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

Stage 2
Flame Ray - Chain
Attacks the enemy target 4 times to inflict Continuous Damage for 1 turn with a 50% chance.
Multiplier: 100% x 4
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Show Evolve Cost

500 Fire Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

Stage 3
Flaming Magic Bullet
Attacks the enemy target to weaken the target's Defense for 2 turns. (Reusable in 4 turns)
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

800 Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals

Stage 3
Igniting Magic Bullet
Attacks the enemy target to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

800 Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals

Stage 4 - Flaming Magic Bullet Route
Flaming Magic Bullet - Flood
Attacks the enemy target to weaken the Defense for 2 turns. The damage increases according to the Attack Speed (Reusable in 4 turns)
Multiplier: ((Spd + 170) / 0.5)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

1200 Fire Crystals
600 Shiny Light Crystals
600 Pitch-black Dark Crystals
1200 Condensed Magic Crystals

Stage 4 - Flaming Magic Bullet Route
Flaming Magic Bullet - Accelerate
Attacks the enemy target to weaken the Defense for 2 turns and increases your Attack Bar by 50%. (Reusable in 4 turns)
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

1200 Fire Crystals
600 Shiny Light Crystals
600 Pitch-black Dark Crystals
1200 Condensed Magic Crystals

Stage 4 - Igniting Magic Bullet Route
Igniting Magic Bullet - Brand
Attacks the enemy target to decrease the Attack Speed and leave a Branding Effect for 2 turns. (Reusable in 4 turns)
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

1200 Fire Crystals
600 Shiny Light Crystals
600 Pitch-black Dark Crystals
1200 Condensed Magic Crystals

Stage 4 - Igniting Magic Bullet Route
Igniting Magic Bullet - Chain
Attacks the enemy target 3 times to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
Multiplier: 200% x 3
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

1200 Fire Crystals
600 Shiny Light Crystals
600 Pitch-black Dark Crystals
1200 Condensed Magic Crystals

Stage 5 - Flaming Magic Bullet Route
Burn Soul
Attacks the enemy target to inflict damage. The damage increases according to the Attack Speed of both you and the target. (Reusable in 5 turns)
Multiplier: Spd + ((Enemy Spd + 225) / 0.7)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

1700 Fire Crystals
850 Shiny Light Crystals
850 Pitch-black Dark Crystals
1700 Condensed Magic Crystals

Stage 5 - Flaming Magic Bullet Route
Flaming Thunder
Attacks all enemies to inflict damage. The damage increases according to the Attack Speed. (Reusable in 5 turns)
Multiplier: ((Spd + 165 / 0.7)%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

1700 Fire Crystals
850 Shiny Light Crystals
850 Pitch-black Dark Crystals
1700 Condensed Magic Crystals

Stage 5 - Igniting Magic Bullet Route
Eruption
Attacks the enemy target to inflict damage. The damage increases by 30% for each harmful effect on the enemy. (Reusable in 5 turns)
Multiplier: 800%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

1700 Fire Crystals
850 Shiny Light Crystals
850 Pitch-black Dark Crystals
1700 Condensed Magic Crystals

Stage 5 - Igniting Magic Bullet Route
Flame Explosion
Attacks the enemy target 4 times to inflict Continuous Damage for 1 turn. (Reusable in 5 turns)
Multiplier: 200% x 4
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

1700 Fire Crystals
850 Shiny Light Crystals
850 Pitch-black Dark Crystals
1700 Condensed Magic Crystals

Skill Evolution Tree

Magic Ray
Flame Ray
Flame Ray - Flood
Flame Ray - Chain
Flaming Magic Bullet
Igniting Magic Bullet
Flaming Magic Bullet - Flood
Flaming Magic Bullet - Accelerate
Igniting Magic Bullet - Brand
Igniting Magic Bullet - Chain
Burn Soul
Flaming Thunder
Eruption
Flame Explosion

AWAKEN

Awaken Bonus

Acquire [Magic Power Explosion (Passive)]

Essences to Awaken

10x Essence of Fire (Mid) 20x Essence of Fire (High) 5x Essence of Magic (Mid) 15x Essence of Magic (High)

HOW TO GET / DEVILMONS

Devilmon Cost

13 Devilmons

How to Get

Rift Dungeon

User Ratings

Let us know what you think about Fire Homunculus Homunculus.

Dungeon
Farming
Arena Offense
Arena Defense
Guild War Offense
Guild War Defense
ToA

Homunculus Runes

Here are our rune recommendations for Homunculus. Click on each rune for more information.
If you are new to Summoners War, click here: Summoners War Rune Guide.

Early Runes Coming Soon...

Late Runes

Rage / Blade(Atk%/Crit D%/Atk%)

Atk%
Crit D%
Atk%

Stats

Stat Priority : Atk%, Crit D%, Crit R%

Base Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10015%50%15%0%
LevelStarsHPAtkDef
355Min: 4140Max: 7020Min: 314Max: 533Min: 266Max: 452
406Min: 5625Max: 9555Min: 426Max: 725Min: 362Max: 615

Awakened Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10115%50%15%0%
LevelStarsHPAtkDef
355Min: 4425Max: 7500Min: 356Max: 605Min: 276Max: 468
406Min: 6000Max: 10215Min: 484Max: 823Min: 375Max: 637

Advanced Guide

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