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Light HomunculusHomunculus

      Support
Light Homunculus Homunculus ImageLight Homunculus Homunculus Awakened Image

Homunculus Skills

Mana Shock
Uses Mana to attack the enemy and inflict damage.
Multiplier: 3.6*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +5%
Damage +10%
Damage +10%

Operation Support
Recovers an ally's HP by 20%. (Reusable in 4 turns).
Multiplier: 0.2*{Target MAX HP} (Fixed)
  Show Skill Ups

Recovery +5%
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1

Protection Field
Creates a shield that absorbs damage proportionate to your level on all allies and increases their Defense for 2 turns. (Reusable in 6 turns).
Multiplier: 110.0*{Attacker's Level}
  Show Skill Ups

Cooltime Turn -1
Cooltime Turn -1

Awakened
Magic Power Explosion II (Passive)
Revives with 50% HP when you're inflicted with fatal damage, and resets the skill cooldown time of all skills and falls under the Magic Power Explosion state for 2 turns. You'll be uncontrollable under the Magic Power Explosion state and be defeated when the effect ends. [Automatic Effect] (Reusable in 10 turns).

Skill Evolution Stages

Stage 1
Light Shock
Attacks the enemy to decreases the target's Attack Bar by 15% with a 25% chance.
Multiplier: 360%ATK
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Show Evolve Cost

150 Shiny Light Crystals
50 Frozen Water Crystals
50 Flaming Fire Crystals
100 Condensed Magic Crystals

Stage 2
Light Shock – Purification
Attacks the enemy to remove 1 beneficial effect granted on the target and decreases the target’s Attack Bar by 15% with a 50% chance each.
Multiplier: 360%ATK
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Show Evolve Cost

300 Shiny Light Crystals
100 Frozen Water Crystals
100 Whirling Wind Crystals
200 Condensed Magic Crystals

Stage 2
Light Shock – Chain
Attacks the enemy 3 times to decrease the target’s Attack Bar by 15% with a 50% chance each.
Multiplier: 3 x 120%ATK
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

Show Evolve Cost

300 Shiny Light Crystals
100 Frozen Water Crystals
100 Whirling Wind Crystals
200 Condensed Magic Crystals

Stage 3
Operation Alpha
Recovers an ally’s HP by 35% and extends the time of beneficial effects granted on the target. (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

450 Shiny Light Crystals
150 Frozen Water Crystals
150 Whirling Wind Crystals
300 Condensed Magic Crystals

Stage 3
Operation Beta
Recovers the HP of all allies by 20% each. and grants immunity for 1 turn (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

450 Shiny Light Crystals
150 Frozen Water Crystals
150 Whirling Wind Crystals
300 Condensed Magic Crystals

Stage 4 - Operation Alpha Route
Operation Alpha – Power-Up
Recovers an ally target’s HP by 35% and extends the time of beneficial effects granted on the target. In addition, increases the Attack Power of all allies for 2 turns. (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

Stage 4 - Operation Alpha Route
Operation Alpha – Accelerate
Recovers an ally target’s HP by 35% and extends the time of beneficial effects granted on the target. In addition, fills up the ally target's Attack Bar. (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

Stage 4 - Operation Beta Route
Operation Beta – Protect
Recovers the HP of all allies by 20% each and grants immunity for 1 turn. Creates a shield equal to 20% of the ally’s HP on allies with full HP for 2 turns. (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

Stage 4 - Operation Beta Route
Operation Beta – Accelerate
Recovers the HP and Attack Bar of all allies by 20% each and grants immunity for 1 turn. (Reusable in 4 turns)
  Show Skill Ups

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

Stage 5 - Operation Alpha Route
Fast Pace
Makes the Attack Bar of the ally and the enemy to 100%. In addition, increases the Attack Speed of the ally target for 2 turns. (Reusable in 6 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Show Evolve Cost

750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

Stage 5 - Operation Alpha Route
Counter Phase
Increases the Defense of all allies and counterattacks for 2 turns whenever attacked. (Reusable in 6 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Show Evolve Cost

750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

Stage 5 - Operation Beta Route
Rock On
Increases the Attack Power of all allies for 2 turns. After that, up to 3 allies will attack the enemy target. (Reusable in 6 turns)
Multiplier: 2x 1st Skill
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Show Evolve Cost

750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

Stage 5 - Operation Beta Route
Turning Point
Evenly matches the percentage of the HP of all allies and removes all harmful effects. After that, increases the Defense of all allies for 3 turns. (Reusable in 6 turns)
  Show Skill Ups

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Show Evolve Cost

750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

Skill Evolution Tree

Mana Shock
Operation Support
Protection Field
Magic Power Explosion II (Passive)
Light Shock
Light Shock - Purification
Light Shock - Chain
Operation Alpha
Operation Beta
Operation Alpha - Power-up
Operation Alpha - Accelerate
Operation Beta - Protect
Operation Beta - Accelerate
Fast Pace
Counter Phase
Rock On
Turning Point

AWAKEN / SKILL UPS

Awaken Bonus

Gain new skill: [Magic Power Explosion II (Passive)]

AWAKENING ESSENCES

5
15
10
20

SKILL UPS TO MAX

12

SOURCES

BUILDS

Here are our build recommendations for Light Homunculus. Click on each rune / artifact for more information.
Every monster can be equipped with different runes, depending on your team and strategy. Feel free to discuss with the community or ask if you need any advice on Discord.

Guild Content

Violent / Will(SPD/HP%/HP%)

SPD
HP%
HP%

Stats

Base Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
1001550150
LevelStarsHPAtkDef
3458355436460
40611370593626

Awakened Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
1011550150
LevelStarsHPAtkDef
3559075460509
40612345626692