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Wind HomunculusHomunculus

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Wind Homunculus Homunculus ImageWind Homunculus Homunculus Awakened Image

Homunculus Skills

Magic Ray
Attacks the enemy with the power of condensed magic.
Multiplier: 3.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%

Magic Bullet
Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. (Reusable in 4 turns).
Multiplier: 5.8*{ATK}
  Show Skill Ups

Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1

Magic Power Burst
Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy. (Reusable in 5 turns).
Multiplier: 8.0*{ATK}
  Show Skill Ups

Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1

Awakened
Magic Power Explosion (Passive)
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you'll be uncontrollable and die when the effect ends. [Automatic Effect] (Reusable in 10 turns).

Skill Evolution Stages

Stage 1
Shock Ray
Attacks the enemy target to disturb the HP recovery for 2 turns with a 30% chance.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Show Evolve Cost

150 Wind Crystals
50 Shiny Light Crystals
50 Pitch-black Dark Crystals
100 Condensed Magic Crystals

Stage 2
Shock Ray - Chain
Attacks the enemy target 3 times to decrease the Defense for 2 turn with a 30% chance each.
Multiplier: 130% x 3
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%

Show Evolve Cost

300 Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals

Stage 2
Shock Ray - Amplify
Attacks the enemy target to deal damage proportionate to the target's MAX HP and decreases the Defense for 2 turn with a 30% chance.
Multiplier: 380%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

Show Evolve Cost

300 Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals

Stage 3
Air Magic Bullet
Attacks the enemy target to remove 1 beneficial effect with a 50% chance and decreases the Attack Speed for 2 turns with a 100% chance. (Reusable in 4 turns)
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

450 Wind Crystals
150 Shiny Light Crystals
150 Pitch-black Dark Crystals
300 Condensed Magic Crystals

Stage 3
Lightning Magic Bullet
Attacks the enemy target to deal damage proportionate to the target's MAX HP and stuns the target for 1 turn.
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Show Evolve Cost

450 Wind Crystals
150 Shiny Light Crystals
150 Pitch-black Dark Crystals
300 Condensed Magic Crystals

Stage 4 - Air Magic Bullet Route
Air Magic Bullet - Brand
Attacks the enemy target to remove 1 beneficial effect with a 50% chance. Decreases the Attack Speed and leaves the Branding Effect for 2 turns with a 100% chance each. (Reusable in 4 turns)
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

Stage 4 - Air Magic Bullet Route
Air Magic Bullet - Chain
Attacks the enemy target 3 times, each attack having a 50% chance to remove 1 beneficial effect of the enemy and 100% chance to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
Multiplier: 200% x3
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

Stage 4 - Lightning Magic Bullet Route
Lightning Magic Bullet - Destroy
Attacks the enemy target to deal damage proportionate to the target's MAX HP and stuns the target for 1 turn. If the target is immune to stun, the damage increases by 100%.
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

Stage 4 - Lightning Magic Bullet Route
Lightning Magic Bullet - Suppress
Attacks the enemy target to Stun the target for 1 turn and increases the skill cooldown time by 2 turns. The damage is proportionate to the enemy's MAX HP. (Reusable in 4 turns)
Multiplier: 580%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Show Evolve Cost

600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

Stage 5 - Air Magic Bullet Route
Whirling Wind
Attacks the enemy target 3 times to weaken the Defense and leaves a Branding Effect for 2 turns. A huge damage will be inflicted in the end. (Reusable in 5 turns)
Multiplier: 250% x3
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

Stage 5 - Air Magic Bullet Route
Magic Bullet Madness
Randomly attacks the enemies 5 times to decrease the Attack Power for 2 turns. The inflicted damage increases if the same target gets it again. (Reusable in 5 turns)
Multiplier: 180% x5
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

Stage 5 - Lightning Magic Bullet Route
Sharp Wind
Attacks the enemy target to deal damage proportionate to the target's MAX HP and decreases its Defense for 2 turns.
Multiplier: 800%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

Stage 5 - Lightning Magic Bullet Route
Soul Shot
Attacks the enemy target to increase the target's skill cooldown time by 2 turns. The enemy can't be revived if the enemy is defeated with this skill. (Reusable in 5 turns)
Multiplier: 800%
  Show Skill Ups

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Show Evolve Cost

750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

Skill Evolution Tree

Magic Ray
Shock Ray
Shock Ray - Chain
Shock Ray - Destroy
Air Magic Bullet
Lightning Magic Bullet
Air Magic Bullet - Brand
Air Magic Bullet - Chain
Lightning Magic Bullet - Destroy
Lightning Magic Bullet - Suppress
Whirling Wind
Magic Bullet Madness
Sharp Wind
Soul Shot

AWAKEN / SKILL UPS

Awaken Bonus

Gain new skill: [Magic Power Explosion (Passive)]

AWAKENING ESSENCES

10
20
5
15

SKILL UPS TO MAX

13

SOURCES

BUILDS

Here are our build recommendations for Wind Homunculus. Click on each rune / artifact for more information.
Every monster can be equipped with different runes, depending on your team and strategy. Feel free to discuss with the community or ask if you need any advice on Discord.

Farming Areas: Giant’s Keep

Farming

Rage / Blade(ATK%/CRIT DMG/ATK%)

ATK%
CRIT DMG
ATK%

Stats

Base Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10015%50%15%0%
LevelStarsHPAtkDef
3556540565452
4068895769615

Awakened Stats

SpeedCrit. RateCrit. DamageResistanceAccuracy
10115%50%15%0%
LevelStarsHPAtkDef
3557020622484
4069555845659

Advanced Guide